Sökning: "Two-level games"

Hittade 2 avhandlingar innehållade orden Two-level games.

  1. 1. Negotiations as Usual. Putting Domestic Constraints on the Table in the Council of the European Union

    Författare :Markus Johansson; Göteborgs universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Negotiations; Council of the European Union; Domestic constraints; Two-level games;

    Sammanfattning : The argument developed in this thesis is that negotiations in the Council of the European Union cannot be understood in isolation from the domestic politics of the member states. Building on the logic of Robert Putnam’s two-level game theory, and the fact that negotiated EU agreements need to gain support from vital parts of the governments’ domestic constituencies, government negotiators are constrained by their domestic political actors. LÄS MER

  2. 2. Towards Fully Dynamic Surface Illumination in Real-Time Rendering using Acceleration Data Structures

    Författare :Pierre Moreau; Parallella System; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; Computer graphics; Real-time; Ray tracing; Caustics; Global illumination;

    Sammanfattning : The improvements in GPU hardware, including hardware-accelerated ray tracing, and the push for fully dynamic realistic-looking video games, has been driving more research in the use of ray tracing in real-time applications. The work described in this thesis covers multiple aspects such as optimisations, adapting existing offline methods to real-time constraints, and adding effects which were hard to simulate without the new hardware, all working towards a fully dynamic surface illumination rendering in real-time. LÄS MER