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Visar resultat 1 - 5 av 1144 avhandlingar som matchar ovanstående sökkriterier.
1. Development and application of corotational finite elements for the analysis of steel structures in fire
Sammanfattning : The ignition and the propagation of a fire inside a building may lead to global or local structural collapse, especially in steel framed structures. Indeed, steel structures are particularly vulnerable to thermal attack because of a high value of steel conductivity and of the small thickness that characterise the cross-sections. LÄS MER
2. Structuring and use of motion data for computer manikin work task simulations
Sammanfattning : Modelling and simulation of human motions are of great interest for a number of industrial applications such as ergonomics and production planning. Over time, efforts have been made to provide computerized human models with biomechanically accurate underlying skeleton and realistically rendered volumetric representation of muscles, skin, clothes, etc. LÄS MER
3. Standardization of Real Property Rights and Public Regulations : The Legal Cadastral Domain Model
Sammanfattning : The objective of this thesis is to develop a conceptual model for classification of real property rights and public regulations. The model is called the Legal Cadastral Domain Model.The model is intended to be a terminological framework for cross-border exchange of cadastral information. LÄS MER
4. Model-Based Test Case Generation for Real-Time Systems
Sammanfattning : Testing is the dominant verification technique used in the software industry today. The use of automatic test case execution increases, but the creation of test cases remains manual and thus error prone and expensive. To automate generation and selection of test cases, model-based testing techniques have been suggested. LÄS MER
5. Simulated "real" worlds : Actions mediated through computer game play in science education
Sammanfattning : Over the last decade, a great variety of visionary ideas and beliefs have been brought forward, regarding the potentials of using computer games as a tool for learning and mediation in educational settings. This thesis aims at contributing to research in this field, by empirically exploring what happens when students play and reflect on their computer game play in science education. LÄS MER