Sökning: "Plagiarism"

Visar resultat 1 - 5 av 7 avhandlingar innehållade ordet Plagiarism.

  1. 1. Designing for eAssessment of higher order thinking : An undergraduate IT online distance education course in Sri Lanka

    Författare :Hakim Usoof; Brian Hudson; Eva Lindgren; Gihan Wikramanayake; Priyantha Hewagamage; Patrick Dillon; Umeå universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Learning; Assessment; Distance Education; Higher order thinking; Collaborative learning; Higher education; Plagiarism; Keystroke dynamics; pedagogik; Education; pedagogiskt arbete; educational work; computer and systems sciences; data- och systemvetenskap;

    Sammanfattning : Distance education has seen rapid growth over the recent decades. The rapid development of Information Communication Technology [ICT] has been one of the main drivers of this growth in distance education. However, distance education and ICT themselves posts challenges to both students and educators alike. LÄS MER

  2. 2. Skriv med egna ord. En studie av läroprocesser när elever i grundskolans senare år skriver "forskningsrapporter"

    Författare :Nils-Eric Nilsson; Historia; []
    Nyckelord :HUMANIORA; HUMANITIES; Scandinavian languages and literature; individualised teaching.; genre; plagiarism; reproducing texts; school texts; writing; Vygotskij; Bachtin; Goffman; Nordiska språk språk och litteratur ; Pedagogy and didactics; Pedagogik; didaktik;

    Sammanfattning : Abstract Nilsson, Nils-Erik, Write in Your Own Words: A Study of Learning Processes in Research Report Writing in School. The thesis examines sixty pupil texts produced in the school activity called pupil research at secondary level of a Swedish school where this activity was scheduled one day per week. LÄS MER

  3. 3. Geographies of the Japanese Cultural Economy : Innovation and Creative Consumption

    Författare :Jakob Nobuoka; Dominic Power; Anders Malmberg; Mark Lorenzen; Uppsala universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Japan; Cultural Economy; Innovation; Consumption; Manga; Human geography; economic geography; Kulturgeografi; ekonomisk geografi; Social and Economic Geography; Kulturgeografi;

    Sammanfattning : What is the role of the consumer in the contemporary cultural economy? Where are culturaleconomy innovations and competitiveness created? This thesis aims to provide tentativeanswers to these questions by focusing on some illustrative examples from the Japanesecultural economy. However, rather than primarily describing firm strategies or industrialdynamics, emphasis is put on the places and practices of users. LÄS MER

  4. 4. From Putsch to Purge. A Study of the German Episodes in Richard Hughes’s The Human Predicament and their Sources

    Författare :Ivo Holmqvist; Engelska; []
    Nyckelord :HUMANIORA; HUMANITIES; Weimar Republic; Documentary novel; English historical fiction; The Wooden Shepherdess; The Fox in the Attic; 1900-1976; Hughes; Richard; Rise of Nazism; Hitler portraits in literature; English language and literature; Engelska språk och litteratur ;

    Sammanfattning : The two last novels by Richard Hughes (1900-1976), the first in his planned The Human Predicament series, are partly set in Germany in the years between the First and the Second World War. Much of the action in The Fox in the Attic (1961) takes part in and around Munich, culminating in a fictional reconstruction of the so-called Hitler Putsch on November 8-9, 1923, the future dictator's aborted early bid for power. LÄS MER

  5. 5. "But can't you see they are lying" : student moral positions and ethical practices in the wake of technological change

    Författare :Lars-Erik Nilsson; Torgny Ottosson; Berner Lindström; Rupert Wegerif; Högskolan Kristianstad; []
    Nyckelord :SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Technology in education; positioning; ethical practices; Education; Pedagogik;

    Sammanfattning : Today it is considered important that modern digital technology be implemented and that all citizens learn to use it. Students already use mobile phones, personal digital assistants, computers, and their applications to do much of their work. This includes searching for and retrieving information, and collaborating on assignments and writing. LÄS MER