Sökning: "Participant Design."

Visar resultat 6 - 10 av 131 avhandlingar innehållade orden Participant Design..

  1. 6. Designing for Online Youth Counselling : Empowerment through Design and Participation

    Författare :Sofia Lundmark; Ann-Carita Evaldsson; Gustav Lymer; Åsa Mäkitalo; Uppsala universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Empowerment; Participation; Design practice; Participatory design projects; Norm-critical design; Norms in design; Ethnography; Ethnomethodology; Online youth counselling; Pedagogik; Education; Patologi; Pathology; Patologi; Pathology;

    Sammanfattning : More and more people are using the internet to access various societal functions. In recent years, municipalities and private enterprises have increasingly begun to explore and develop internet-based services to support public health in general and to disseminate health information in particular. LÄS MER

  2. 7. The Sociality of Gaming : A mixed methods approach to understanding digital gaming as a social leisure activity

    Författare :Lina Eklund; Karin Bergmark; Lars Udehn; Mia Consalvo; Stockholms universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Digital games; video games; computer games; online gaming; gender; sociality; social relationships; social interaction; everyday life; MMO; World of Warcraft; Sociology; sociologi;

    Sammanfattning : This dissertation is an exploration of the practice of social digital gaming, using a mixed methods approach with complementary data and analytical methods. The main themes are the prevalence and meaning of gamers’ experiences of social gaming and the underlying structures limiting or assisting social gaming, both material and social. LÄS MER

  3. 8. Sound perception and design in multimodal environments

    Författare :PerMagnus Lindborg; Anders K. Friberg; Daniel Västfjäll; KTH; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; HUMANIORA; HUMANITIES; NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; sound; perception; design; multimodal; environment; soundscape; music; listening; crossmodal; psychoacoustics; psychophysiology; personality trait; emotion; appraisal; aesthetics; colour; correlation; regression; classification; sonification; Tal- och musikkommunikation; Speech and Music Communication;

    Sammanfattning : This dissertation is about sound in context. Since sensory processing is inherently multimodal, research in sound is necessarily multidisciplinary. The present work has been guided by principles of systematicity, ecological validity, complementarity of  methods, and integration of science and art. LÄS MER

  4. 9. Virtual worlds and social interaction design

    Författare :Mikael Jakobsson; Erik Stolterman; Ralph Schroeder; Umeå universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Interaction design; virtual worlds; massively multiplayer online games; internet studies; computer mediated communication; virtual reality; virtual ethnography; human-computer interaction; interacture; social interaction design; Informatics; Informatik;

    Sammanfattning : This dissertation is a study of social interaction in virtual worlds and virtual world design. A virtual world is a synchronous, multi-user system that offers a persistent spatial environment for iconically represented participants. Together, these form an example of social interaction design. LÄS MER

  5. 10. Why is it difficult to design innovative IT? : An agential realist study of designing IT for healthcare innovation

    Författare :Siri Wassrin; Karin Axelsson; Ida Lindgren; Katarina Gidlund; Linköpings universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; IT design; innovation; sociomateriality; agential realism; healthcare; IT-design; innovation; sociomaterialitet; agentiell realism; hälso- och sjukvård;

    Sammanfattning : It may seem strange to claim that it is difficult to design innovative information technology (IT) in a time when the technological progress leaps forward like never before. However, despite the numerous opportunities that this rapid progress provides, we often design IT that is similar to existing artifacts, making IT design incremental rather than radical. LÄS MER