Sökning: "MEDIA INDUSTRY"
Visar resultat 16 - 20 av 209 avhandlingar innehållade orden MEDIA INDUSTRY.
16. Industrial Phantasmagoria : Subcultural Interactive Cinema Meets Mass-Cultural Media of Simulation
Sammanfattning : The video game industry has in three decades gone from a garage hobby to a global multi-billion euro media industry that challenges the significantly older and established cultural industries. After decades of explosive growth the industry surprisingly finds itself in a crisis – in terms of sales, future trajectories and creative paradigms. LÄS MER
17. Show me love : Emergent strategic communication practices and fan engagement within the popular music industry
Sammanfattning : This thesis studies how the music industry’s strategic communication practices interplay with and steer audience and fan engagement. Relationships with, and expectations on, “active”, “prosuming” or “co-creative” music audiences make it imperative for communication practitioners to produce engagement. LÄS MER
18. Communication space : Spatial design in manufacturing industry
Sammanfattning : The main concern of this licentiate thesis is to discuss how built space is used for communication in the manufacturing industry, from a visual communication perspective. The thesis presents and develops the notion of 'communication space' and presents a model to describe the relation between different factors in the communication space. LÄS MER
19. The Construction of the Professional Identity of the TV News Presenter in Two Chinese News Programmes : A Discourse-Theoretical Analysis
Sammanfattning : This PhD research project investigates how the professional identity of the Chinese TV news presenter is constructed in two news programmes, Guangdong News and TVS News, both based at Guangdong TV. The overarching theoretical framework of the project takes its inspiration from Laclau and Mouffe's (1985) post-structuralist discourse theory (DT). LÄS MER
20. Perspective Correct Hand-held Augmented Reality for Improved Graphics and Interaction
Sammanfattning : With Augmented Reality, also termed AR, a view of the real world is augmented by superimposing computer-generated graphics, thereby enriching or enhancing the perception of the reality. Today, lots of applications benefit from AR in different areas, such as education, medicine, navigation, construction, gaming, and multiple other areas, using primarily head-mounted AR displays and AR on hand-held smart devices. LÄS MER