Avancerad sökning
Visar resultat 1 - 5 av 26 avhandlingar som matchar ovanstående sökkriterier.
1. On the Relative Utility of 3D Interfaces
Sammanfattning : Three-dimensional (3D) interfaces are made with the ambition to reinvent traditional two-dimensional (2D) displays into intuitive 3D environments that allow natural interactions and guarantee users’ satisfaction. However, reality is far from the expectations and 3D interfaces remain experimental. LÄS MER
2. Designing Public Play : Playful Engagement, Constructed Activity, and Player Experience
Sammanfattning : This thesis sets out to explore why people engage in, and how to design for, play in a public setting. It does this by separating design for play from design of games, describing play as a socially and mentally understood activity, and a playful approach to engaging in that activity. LÄS MER
3. Usability and users’ health issues in systems development
Sammanfattning : The figures of reported health problems in computer-supported, administrative, work are alarmingly high and increasing. The main health problems are visual discomfort, repetitive strain injuries (RSI) and stress-related disorders. LÄS MER
4. Design and usability in telemedicine
Sammanfattning : A design of computer systems, that effectively supports the user, is a major goal within human-computer interaction. To achieve this, we must understand and master several tasks. These tasks concern firstly what to develop and secondly how to develop the system. LÄS MER
5. Video based analysis and visualization of human action
Sammanfattning : Analyzing human motion is important in a number of ways. An athlete constantly needs to evaluate minute details about his or her motion pattern. In physical rehabilitation, the doctor needs to evaluate how well a patient is rehabilitating from injuries. Some systems are being developed in order to identify people only based on their gait. LÄS MER