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Visar resultat 1 - 5 av 11 avhandlingar som matchar ovanstående sökkriterier.
1. Studies in knowledge representation : modeling change - the frame problem : pictures and words
Sammanfattning : In two studies, the author attempts to develop a general symbol theoretical approach to knowledge representation.The first study, Modeling change -the frame problem, critically examines the - so far unsuccessful - attempts to solve the notorious frame problem. LÄS MER
2. Cognition Rehearsed : Recognition and Reproduction of Demonstrated Behavior
Sammanfattning : The work presented in this dissertation investigates techniques for robot Learning from Demonstration (LFD). LFD is a well established approach where the robot is to learn from a set of demonstrations. The dissertation focuses on LFD where a human teacher demonstrates a behavior by controlling the robot via teleoperation. LÄS MER
3. Cognition reversed : Robot learning from demonstration
Sammanfattning : The work presented in this thesis investigates techniques for learning from demonstration (LFD). LFD is a well established approach to robot learning, where a teacher demonstrates a behavior to a robot pupil. This thesis focuses on LFD where a human teacher demonstrates a behavior by controlling the robot via teleoperation. LÄS MER
4. Cognitive Interactive Robot Learning
Sammanfattning : Building general purpose autonomous robots that suit a wide range of user-specified applications, requires a leap from today's task-specific machines to more flexible and general ones. To achieve this goal, one should move from traditional preprogrammed robots to learning robots that easily can acquire new skills. LÄS MER
5. From Conceptual Links to Causal Relations — Physical-Virtual Artefacts in Mixed-Reality Space
Sammanfattning : This thesis presents a set of concepts and a general design approach for designing Mixed Reality environments based on the idea that the physical (real) world and the virtual (digital) world are equally important and share many properties. Focus is on the design of a technology infrastructure intended to relieve people from some of the extra efforts currently needed when performing activities that make heavy use of both worlds. LÄS MER