Sökning: "Johan Hagelbäck"
Hittade 2 avhandlingar innehållade orden Johan Hagelbäck.
1. Multi-Agent Potential Field based Architectures for Real-Time Strategy Game Bots
Sammanfattning : Real-Time Strategy (RTS) is a sub-genre of strategy games which is running in real-time, typically in a war setting. The player uses workers to gather resources, which in turn are used for creating new buildings, training combat units, build upgrades and do research. The game is won when all buildings of the opponent(s) have been destroyed. LÄS MER
2. A Multi-Agent Potential Field Based Approach for Real-Time Strategy Game Bots
Sammanfattning : Computer games in general and Real-Time Strategy (RTS) games in particular provide a rich challenge for both human- and computer controlled players, often denoted as bots. The player or bot controls a large number of units that have to navigate in partially unknown dynamic worlds to pursue a goal. LÄS MER