Sökning: "Hybrid reality"

Visar resultat 1 - 5 av 29 avhandlingar innehållade orden Hybrid reality.

  1. 1. Children's learning at play in a hybrid reality

    Författare :Marina Wernholm; Anette Emilson; Linda Reneland-Forsman; Roger Säljö; Linnéuniversitetet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Digital communities; Grit; Hybrid reality; Multimodality; Participation; Pedagogics and Educational Sciences; Pedagogik och Utbildningsvetenskap; Pedagogics and Educational Sciences; Pedagogik och Utbildningsvetenskap;

    Sammanfattning : This compilation thesis contributes with knowledge on children’s (8–12 years of age) out-of-school play in digital communities. The focus is on how these communities can be understood as learning practices in a hybrid reality. LÄS MER

  2. 2. Supporting Data Interaction and Hybrid Asymmetric Collaboration Using Virtual Reality Within the Context of Immersive Analytics

    Författare :Nico Reski; Aris Alissandrakis; Andreas Kerren; Petra Isenberg; Linnéuniversitetet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; 3D gestural input; 3D radar charts; 3D user interfaces; empirical evaluation; head-mounted display; hybrid asymmetric collaboration; immersive analytics; spatio-temporal data interaction; user interface design; virtual reality; 3D-handinteraktion; 3D-radardiagram; 3D-användargränssnitt; design av användargränssnitt; empirisk utvärdering; huvudburen display; hybrid-asymmetrisk samarbete; immersiv analys; virtuell verklighet; Computer Science; Datavetenskap; Informations- och programvisualisering; Information and software visualization;

    Sammanfattning : Immersive display and interaction technologies have rapidly evolved in recent years, offering advanced techniques compared to traditional Human-Computer Interaction. Computer-generated Virtual Environments viewed with stereoscopic depth perception and explored using 3D spatial interaction can represent more accurately how humans naturally interact in the real world. LÄS MER

  3. 3. Novel writing and moral philosophy as aspects of a single struggle : Iris Murdoch's hybrid novels

    Författare :Anna Victoria Hallberg; Lars-Åke Skalin; Beata Agrell; Anniken Greve; Örebro universitet; []
    Nyckelord :HUMANIORA; HUMANITIES; Iris Murdoch; hybrid novel; philosophical novel; morality; viva-voce; epiphany; plot; Plato; Wittgenstein; HUMANITIES and RELIGION; HUMANIORA och RELIGIONSVETENSKAP; Literature; Litteraturvetenskap; Litteraturvetenskap; Literature;

    Sammanfattning : This investigation pursues a thesis, namely that moral philosopher and novelist Iris Murdoch was a writer of hybrid novels. Murdoch’s novels are hybrid constructions where she tries to make reflections on moral intuitions discernible and experienced within the novels’ own “system”. LÄS MER

  4. 4. Moral Philosophy and Novel Writing as Aspects of a Single Struggle : Iris Murdoch’s Hybrid Novels

    Författare :Anna Victoria Hallberg; Lars-Åke Skalin; Beata Agrell; Anniken Greve; Örebro universitet; []
    Nyckelord :HUMANIORA; HUMANITIES; Iris Murdoch; hybrid novel; philosophical novel; morality; viva-voce; epiphany; plot; ;

    Sammanfattning : This investigation pursues a thesis, namely that moral philosopher and novelist Iris Murdoch was a writer of hybrid novels. Murdoch’s novels are hybrid constructions where she tries to make reflections on moral intuitions discernible and experienced within the novels’ own “system”. LÄS MER

  5. 5. Pretend that it is Real! Convergence Culture in Practice

    Författare :Marie Denward; Jay Bolter; Malmö högskola; []
    Nyckelord :media convergence; alternate reality games; broadcast television; pervasive games; culture of production; ethnography; game design; game development; transmedia storytelling; pervasive live action role-playing; fiction; reality; participatory culture; audience; interactivity; public service broadcasting; media studies;

    Sammanfattning : Mediekonvergens definieras och förklaras oftast som en teknisk och industriell företeelse, som den process där ny teknik anpassas till den befintliga medieindustrin och dess produktionskulturer. I dagens hybrida medielandskap kan mediekonvergens också beskrivas som den sociala process och de aktiviteter som medieanvändare deltar i när de rör sig mellan olika medier i jakt på underhållning och erfarenheter. LÄS MER