Sökning: "Generative design"

Visar resultat 1 - 5 av 55 avhandlingar innehållade orden Generative design.

  1. 1. Faster. Stronger. Better? : designing for enhanced engagement of extreme sports

    Författare :Rouien Zarin; Andreas Lund; Johan Redström; Ambra Trotto; Tom Djajadiningrat; Umeå universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; HUMANIORA; HUMANITIES; constructive design research; design prototypes; prototypes; design research; research through design; embodiment; sports; interaction; technology; user experience; human computer interaction; tactile; feedback; design; design;

    Sammanfattning : The human body is capable of very rich and complex movements and gestures which we use in everyday life to manipulate, navigate and negotiate the world around us—it is our interface for human experience. However, as technology advances it simultaneously shrinks, moving closer to our bodies, intertwining with the many facets of our lives and positions itself between our experiences of the physical environments around us. LÄS MER

  2. 2. Designing with care : Self-centered research for interaction design otherwise

    Författare :Karey Helms; Ylva Fernaeus; Airi Lampinen; Anna Ståhl; Laura Forlano; KTH; []
    Nyckelord :HUMANIORA; HUMANITIES; NATURVETENSKAP; NATURAL SCIENCES; interaction design; care; care ethics; posthuman; posthuman feminism; more-than-human; design theory; research program; design otherwise; first-person; autotheory; Människa-datorinteraktion; Human-computer Interaction;

    Sammanfattning : This dissertation is about the research program designing with care as a pathway towards interaction design otherwise amid a world in crisis. Considering how established ways of doing interaction design will change involves recognizing the role of digital materials in social injustice and systemic inequality. LÄS MER

  3. 3. Designing tools forconviviality : A design led exploration of ParticipatoryActivity Mapping

    Författare :Fredrik Sandberg; Sara Ilstedt; Bo Westerlund; Stefan Holmlid; KTH; []
    Nyckelord :HUMANIORA; HUMANITIES; Convivial tool; design tools; service design; participatory design; space in between; heterogeneous; participatory activity mapping; absent; othering;

    Sammanfattning : This thesis is a report of research work that contributes to the understandingof so-called convivial tools. It does this by describing how small enterprisesuse Participatory Activity Mapping as an approach to changing, as well ascaring about, people and the things that hold their work situations together. LÄS MER

  4. 4. Circular design through co-creation: Exploring perspectives and future directions for design in a circular economy

    Författare :Giliam Dokter; Chalmers tekniska högskola; []
    Nyckelord :HUMANIORA; HUMANITIES; Circular Economy; Co-creation; Design practice; Prototyping; Design for Sustainability; Circular Design;

    Sammanfattning : In the efforts to stimulate sustainable development, the circular economy aims to establish ‘closed-loop’ flows of resources in a way that enables businesses and society to reap benefits from maintaining products, components and materials at their highest utility and value, while simultaneously reducing the generation of waste. Designing for a circular economy will require designers to, more than ever, anticipate how artifacts function and change over time and conceptualise the entire lifecycle (including the design, production, use and end-of-life phase) in a coherent and holistic way. LÄS MER

  5. 5. Innovation in a Changing World : Exploring PSS Design through Prototyping

    Författare :Ryan Ruvald; Alessandro Bertoni; Andreas Larsson; Christian Johansson Askling; Blekinge Tekniska Högskola; []
    Nyckelord :HUMANIORA; HUMANITIES; Product-Service System Design; Design Thinking; Prototypes; Boundary Objects; Maskinteknik; Mechanical Engineering;

    Sammanfattning : Customers across all sectors have increasing expectations (e.g. value, efficiency, availability, quality, etc.) and expanding needs which traditional business models fail to address simultaneously and stand-alone products cannot be expected to solve. LÄS MER