Sökning: "GPU"
Visar resultat 6 - 10 av 70 avhandlingar innehållade ordet GPU.
6. Programming Abstractions and Optimization Techniques for GPU-based Heterogeneous Systems
Sammanfattning : CPU/GPU heterogeneous systems have shown remarkable advantages in performance and energy consumption compared to homogeneous ones such as standard multi-core systems.Such heterogeneity represents one of the most promising trendsfor the near-future evolution of high performance computing hardware. LÄS MER
7. Skeleton Programming for Heterogeneous GPU-based Systems
Sammanfattning : In this thesis, we address issues associated with programming modern heterogeneous systems while focusing on a special kind of heterogeneous systems that include multicore CPUs and one or more GPUs, called GPU-based systems.We consider the skeleton programming approach to achieve high level abstraction for efficient and portable programming of these GPU-based systemsand present our work on SkePU library which is a skeleton library for these systems. LÄS MER
8. Real-Time Shading and Accurate Shadows Using GPGPU Techniques
Sammanfattning : Over the last 10-15 years, computer graphics hardware has evolved at a tremendous pace, with an exponential growth in the number of transistors. This evolution has transformed the Graphics Processing Unit (GPU) from an entirely fixed-function unit into a highly parallel general-purpose architecture that can be programmed using high-level programming languages. LÄS MER
9. An Automated and Controlled Numerical Precision Reduction Framework for GPUs
Sammanfattning : Reducing the precision of floating-point values is an effective approach to achieve higher performance as well as higher energy-efficiency. This is especially true for GPUs, since many of its common tasks are inherently insensitive to precision-reduction. LÄS MER
10. Contributions to Parallel Simulation of Equation-Based Models on Graphics Processing Units
Sammanfattning : In this thesis we investigate techniques and methods for parallel simulation of equation-based, object-oriented (EOO) Modelica models on graphics processing units (GPUs). Modelica is being developed through an international effort via the Modelica Association. LÄS MER