Sökning: "Eva Waterworth"

Hittade 5 avhandlingar innehållade orden Eva Waterworth.

  1. 1. Here and now : Foundations and practice of human-experiential design

    Författare :Kei Hoshi; Eva Waterworth; John Waterworth; David Benyon; Umeå universitet; []
    Nyckelord :Dichotomy; Embodiment; Blended Reality; Experiential Design; Human-Computer Interaction; Health Care; Special Needs; Tangible Presence; Here and Now; computer and systems sciences; data- och systemvetenskap;

    Sammanfattning : The thesis claims that an experiential approach to design really does promise the possibility of scientific design of everyday life. The purpose of this thesis is to show the promise. René Descartes conceptualized the classical formulation of a mind-body dichotomy. LÄS MER

  2. 2. Crossing Boundaries : Transferring eHealth services across the Northern Periphery

    Författare :Ulla-Maija Pesola; Eva Lindh Waterworth; John Waterworth; Mark Chignell; Umeå universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; eHealth; eHealth transfer; IT implementation; health care; toolkit; eHIT; normalisation; organisational readiness;

    Sammanfattning : Health care organisations in Finland, Norway, Scotland and Sweden face similar challenges when it comes to providing health services in the sparsely populated rural areas. Vast distances, centralized health services, harsh climate and limited access to public transport can make accessing health services difficult. LÄS MER

  3. 3. Perceptually-seductive technology : designing computer support for everyday creativity

    Författare :Eva Lindh Waterworth; Mark Chignell; Umeå universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; creativity everyday- ; emotion; learning; memory; perceptually-seductive technology; presence;

    Sammanfattning : Perceptually-seductive technology (PST) is introduced as a way of designing IT environments that can help support everyday creativity. This is done in part by using sensory stimulation, seclusion and other perceptual components to seduce an individual towards creative insights that would not occur on the basis of conceptual thought alone. LÄS MER

  4. 4. Bridging the Gap between Learning and Teaching by Using Knowledge-Based Systems

    Författare :Narin Khalida Akrawi; Anneli Edman; Lind-Waterworth Eva; Uppsala universitet; []
    Nyckelord :;

    Sammanfattning : The aim of this thesis was to enhance the learning and teaching in educational organizations by using knowledge-based systems. In the last few decades, considerable interest has been exhibited in applying information and communication technologies in educational settings in an attempt to enhance the process of learning and teaching. LÄS MER

  5. 5. Motion interactive games for children with motor disorders : motivation, physical activity, and motor control

    Författare :Marlene Sandlund; Charlotte Häger; Eva Lindh Waterworth; Lena-Karin Erlandsson; Ann-Christin Eliasson; Umeå universitet; []
    Nyckelord :MEDICIN OCH HÄLSOVETENSKAP; MEDICAL AND HEALTH SCIENCES; Children; parents; cerebral palsy; physical training; home training; motivation; physical activity; motor control; virtual reality; video games.; Physiotherapy; Sjukgymnastik fysioterapi; sjukgymnastik; Physiotherapy;

    Sammanfattning : As motion interactive games have become more widespread the interest in using these games in rehabilitation of children with motor disorders has increased among both clinical professionals and the families of these children. The general aim of this thesis was to evaluate the feasibility of using interactive games in rehabilitation of children to promote motivation for practice, physical activity, and motor control. LÄS MER