Sökning: "Else Nygren"

Visar resultat 6 - 9 av 9 avhandlingar innehållade orden Else Nygren.

  1. 6. Co-creative Game Design as Participatory Alternative Media

    Författare :Patrick Prax; Christian Christenen; Else Nygren; Annika Waern; Esther MacCallum-Stewart; Uppsala universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Co-creation; co-creative game design; game design; participation; alterna-tive media; critical media; open innovation; modding; add-ons; MMOs; MMORPG; World of Warcraft; Diablo 3; interface;

    Sammanfattning : The possibility of co-creation exists for all media, but game design has developed a culture that is unusually open to co-creation. This dissertation investigates significant cases of co-creation in mainstream games in order to explore how games can be co-created as alternative or critical media by their players. LÄS MER

  2. 7. Designing Information Systems : A pragmatic account

    Författare :Jonas Sjöström; Pär Johan Ågerfalk; Göran Goldkuhl; Else Nygren; Richard Baskerville; Uppsala universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; information systems; design; pragmatism; design research; it artefact; Informatics and systems science; Informatik och systemvetenskap; Computer and systems science; Data- och systemvetenskap; Informatics; Informatik; Data- och systemvetenskap; Computer Systems Sciences;

    Sammanfattning : Information technology (IT) plays an increasingly important role for individuals, organizations, markets, and society as a whole. IT systems are artefacts (human made objects) designed for various purposes. LÄS MER

  3. 8. Change Detection of the Unexpected : Enhancing change detection of the unexpected in a complex and high risk context – guiding visual attention in a digital display environment

    Författare :Ulrik Spak; Else Nygren; Patrik Sörqvist; Uppsala universitet; []
    Nyckelord :SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; awareness; change blindness; change detection; command and control; display; feedback; human-computer interaction; inattentional blindness; monitoring; surveillance; visual cue; Människa-dator interaktion; Human-Computer Interaction; Ledningsvetenskap;

    Sammanfattning : Change detection of objects and events in our visual surroundings is sometimes severely difficult, especially if these changes are unexpected. Such failures in change detection may cause huge malicious outcomes in contexts characterized by high levels of complexity and risk. LÄS MER

  4. 9. Creating Digital Traces of Ideas : Evaluation of Computer Input Methods in Creative and Non-Creative Drawing

    Författare :Stanislaw Zabramski; Else Nygren; Antti Oulasvirta; Uppsala universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; evaluation; user performance; input methods; mouse; stylus; touch; tracing; ideation; Human-Computer Interaction; Människa-dator interaktion;

    Sammanfattning : Ideas are formed in a process of idea generation that includes creation, development, and communication of new ideas. Drawing has been used as a support for ideation for centuries. Today, computerized tools are commonly used for drawing. Such tools form a user interface between the human and the resulting drawing presented on the screen. LÄS MER