Sökning: "Dynamic games"
Visar resultat 1 - 5 av 37 avhandlingar innehållade orden Dynamic games.
1. Impartial Games and Recursive Functions
Sammanfattning : Interest in 2-player impartial games often concerns the famous theory of Sprague-Grundy. In this thesis we study other aspects, bridging some gaps between combinatorial number theory, computer science and combinatorial games. LÄS MER
2. Selected Topics in Mathematical Modelling: Machine Learning and Tugs-of-War
Sammanfattning : This thesis concerns selected topics in mathematical modelling, namely in machine learning and stochastic games called tugs-of-war. It consists of four scientific articles. The first and second are about machine learning topics, while the third and fourth articles are about tug-of-war games. LÄS MER
3. Mean Field Games for Jump Non-Linear Markov Process
Sammanfattning : The mean-field game theory is the study of strategic decision making in very large populations of weakly interacting individuals. Mean-field games have been an active area of research in the last decade due to its increased significance in many scientific fields. LÄS MER
4. Exploring the Dynamic Properties of Interaction in Mixed-Initiative Procedural Content Generation
Sammanfattning : As AI develops, grows, and expands, the more benefits we can have from it. AI is used in multiple fields to assist humans, such as object recognition, self-driving cars, or design tools. However, AI could be used for more than assisting humans in their tasks. LÄS MER
5. Communication in Games and Decision Making under Risk
Sammanfattning : This thesis is divided into two distinct parts. The first part studies communication in games and the second part investigates individual decision making under risk. Chapters 2 – 4, co-authored with Ola Andersson, investigate communication and renegotiation in dynamic games. LÄS MER