Sökning: "Digitalisation"
Visar resultat 11 - 15 av 71 avhandlingar innehållade ordet Digitalisation.
11. Transformation of business collaboration in a digital age : Towards a multi-relation perspective
Sammanfattning : The process of digitalisation is progressively transforming the way business is carried out and how enterprises collaborate. In this digital age, characterised by collaborations among a larger community of suppliers, customers, employees, and governments, all partners need to understand avariety of relations and how digitalisation transforms them. LÄS MER
12. Data-driven AI Techniques for Fashion and Apparel Retailing
Sammanfattning : Digitalisation allows companies to develop many new ways of interacting with customers and other stakeholders. These digital interactions typically generate data that can be stored and later processed for different objectives. LÄS MER
13. A Challenge-driven Framework for Innovations in Railways
Sammanfattning : The railway is often perceived as an industry where new technology is not utilised to its full potential. However, the future of the railway and its ability to respond to future transportation demands lies in its ability to adopt, adapt, implement, and integrate emerging technology. These technologies are expected to lead to, e.g. LÄS MER
14. Digital Transformation for Crisis Volunteerism : A study in the aftermath of the Swedish Forest Fires Crisis in 2018
Sammanfattning : In the summer of 2018, Sweden was taken by surprise and engulfed by forest fires on an unprecedented scale. Various forms of crisis volunteerism (CV) proved essential in the large scale response that ensued. LÄS MER
15. Workplace Learning in Interactive Service Work: Coming to Practice Differently in the Connected Service Encounter
Sammanfattning : We increasingly live in a world where human and digital work and activities are intertwined in so-called digital networks, which implies changes to the skills demanded by human labour. Traditionally, the professional encounter between a service provider and a customer, client or learner has been conceptualised as ‘a game between people’, with little interference from technologies of any sort. LÄS MER