Sökning: "Digital games"
Visar resultat 21 - 25 av 49 avhandlingar innehållade orden Digital games.
21. (Re-)shaping regional economies : Regional innovation system dynamics and new industrial path development
Sammanfattning : This dissertation explores the complexities of regional economic restructuring. It casts a light on how regional environments are ‘reconfigured’ in relation to the transformation of existing regional industries and the development of new ones. LÄS MER
22. Spelet om musiken - Unga musiker spelar digitala musikspel : The game about the music: Young musicians playing digital music games
Sammanfattning : Under de senaste årtiondena har många spelutvecklare, utbildare och forskare argumenterat för att digitala spel bör användas som miljöer för lärande. Vanliga argument har varit att spel är säkra zoner där misslyckanden inte får allvarliga konsekvenser och att spelare kan upptäcka och lära sig se aktiviteter från de professionellas synvinkel. LÄS MER
23. Learning physics with Controllable Worlds : Perspectives for examining and augmenting physics students' engagement with digital learning environments
Sammanfattning : In this thesis I present a collection of case studies involving small groups of participants using ‘Controllable Worlds’—i.e., a particular class of physics digital learning environment (DLE) including simulations, ‘microworlds,’ and educational games that provides users with control over manipulable virtual environments. LÄS MER
24. The Blurring Politics of Cyber Conflict : A Critical Study of the Digital in Palestine and Beyond
Sammanfattning : This thesis explores how the politics of cyber conflict redefine violence, sovereignty, and territory in and through cyberspace. It does this by studying how the digital mediates different facets and experiences of conflict and security in Palestine. LÄS MER
25. Persuasive Pervasive Games : the Case of Impacting Energy Consumption
Sammanfattning : The number of media channels for persuasive messaging has increased tremendously in recent years. New persuasion media such as pervasive games have come onto the stage. LÄS MER