Sökning: "Digital competence"
Visar resultat 11 - 15 av 98 avhandlingar innehållade orden Digital competence.
11. ”Ska vi googla, fröken?” : Några förskollärares uppfattningar om undervisning relaterad till digitala tekniker i förskolan
Sammanfattning : This study aims to gain deeper insights in digital technology supported teaching in Swedish early childhood education (ECE) settings. Introduction of digital goals in Swedish ECE curriculum obliges preschool teachers to integrate digital technologies into educational practices and calls for a relevant definition and a defined content for this teaching area. LÄS MER
12. Barnhälsovårdens förändrade roller och behov av digital utveckling
Sammanfattning : Bakgrund: Den svenska barnhälsovården är frivillig och kostnadsfri, och de flesta svenska familjer följer programmet. Den är dock inte jämlikt fördelad över landet och kan därför behöva utvecklas med fler digitala element och bli mer familjefokuserad. LÄS MER
13. OPENING THE BOX : Exploring the presumptions about the 'Net Generation'
Sammanfattning : There are many names or labels which refer to the generation growing up with digital media and these include labels such as ‘Net Generation’ (Tapscott, 1998), ‘digital natives’ (Prensky, 2001), ‘cyberkids’ (Holloway, 2003) and ‘MySpacegeneration’ (Rosen, 2008). The core idea behind these labels is that young people who have grown up surrounded by digital technology are very different to previous generations in their way of using and even thinking about the new digital technology. LÄS MER
14. Supporting Self-care in Migrants with Type 2 Diabetes
Sammanfattning : Background: Diabetes Mellitus, specifically type 2 diabetes, represents a growing global health concern, with a prevalence predicted to reach 783 million by 2045. Type 2 diabetes leads to personal suffering, reduced productivity and significant health care cost. LÄS MER
15. Mapping the Landscape of Digital Game-Based Learning in Swedish Compulsory and Upper Secondary Schools : Opportunities and Challenges for Teachers
Sammanfattning : Interest in the use of digital games in education has been increasing over the past few decades. Advocates argue that digital games are powerful learning tools with the potential to support increased motivational, cognitive, behavioural, affective, physiological and social outcomes. However, empirical evidence for their effectiveness is mixed. LÄS MER