Sökning: "Design research"
Visar resultat 21 - 25 av 6629 avhandlingar innehållade orden Design research.
21. Existential design : the "dark side" of design thinking
Sammanfattning : This thesis aims to discuss ways to open up the brief in designing for extreme environments, such as intensive care units and remand prison. Focusing on „designials‟ (fundamental forms of design being), the methodology intends to illustrate that things; objects may directly impinge on certain „existentials‟ (fundamental forms of human being). LÄS MER
22. Simple haptics : Sketching perspectives for the design of haptic interactions
Sammanfattning : Historically, haptics—all different aspects of the sense of touch and its study—has developed around very technical and scientific inquiries. Despite considerable haptic research advances and the obviousness of haptics in everyday life, this modality remains mostly foreign and unfamiliar to designers. LÄS MER
23. Zero Waste Design Thinking
Sammanfattning : The fashion system is contributing to the environmental and social crises on an ever increasing scale. The industry must transform in order to situate itself within the environmental and social limits proposed by economist Kate Raworth, and the 17 sustainable development goals set out by the United Nations. LÄS MER
24. Existential design : revisiting the "dark side" of design thinking
Sammanfattning : This thesis aims to discuss ways of opening up the design brief when designing for extreme environments such as intensive care units and remand prisons. Focusing on “designials” (fundamental forms of design being), the methodology intends to illustrate the fact that objects may directly impinge upon certain “existentials” (fundamental forms of human being). LÄS MER
25. Platform Design : Creating Meaningful Toolboxes When People Meet
Sammanfattning : Platform Design is a study of different viewpoints on the creation of digital systems, and how they converge in platforms designed, built, and managed by communities. As sociotechnical constructs in which features emerge through the interaction of different stakeholders, platforms are understood as both means and outcomes—the ‘things’ or boundary objects in a design process—generating the spaces where communities of practice can form. LÄS MER