Sökning: "Critical research"
Visar resultat 1 - 5 av 2717 avhandlingar innehållade orden Critical research.
1. Designing with Urban Sound : Exploring methods for qualitative sound analysis of the built environment
Sammanfattning : The licentiate thesis Designing with Urban Sound explores the constitution and qualitative characteristics of urban sonic space from a design-oriented and practice-based perspective. The act of lifting forth and illuminating the interaction between architecture, the creation of sound and a sonic experience aims to examine and develop useful tools and methods for the representation, communication and analysis of the exterior sonic environment in complex architectural spaces. LÄS MER
2. Sustaining the Usefulness of eHealth Research Software : Lessons Learned in Action Design Research
Sammanfattning : Research software is vital to advancement in the sciences, engineering, humanities, and all other fields. Scientific research is dependent on the quality of and accessibility to research software. LÄS MER
3. Organizational Lessons Learned : Natural Hazards Affecting Critical Infrastructure
Sammanfattning : This thesis focuses on an issue often presented as a solution – albeit a debated one – namely learning, specifically lessons learned from natural hazard events. Empirically, this thesis examines flooding and avalanches in a Swedish context, centering on systematic feedback mechanisms and learning from extreme events. LÄS MER
4. Critical Business Episodes : The Criticality of Damage Adjustment Processes in Insurance Relationships
Sammanfattning : Corporate insurance relationships involve a highly intangible professional service which provides the corporate customer with risk reduction. Insurance services are here defined as being composed of two elements: the delivery of a feeling of security, and, in the event of a loss, the damage adjustment and claim settlement. LÄS MER
5. Co-creative Game Design as Participatory Alternative Media
Sammanfattning : The possibility of co-creation exists for all media, but game design has developed a culture that is unusually open to co-creation. This dissertation investigates significant cases of co-creation in mainstream games in order to explore how games can be co-created as alternative or critical media by their players. LÄS MER