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Visar resultat 1 - 5 av 424 avhandlingar som matchar ovanstående sökkriterier.
1. Self-Knowledge/Self-Regulation/Self-Control: A Ubiquitous Computing Perspective
Sammanfattning : This thesis is about self-knowledge, self-regulation and self-control. All three of these terms are easily understandable, and apply to situations in our daily lives (like misjudging one’s own competence at retiling the bathroom floor, or feeling the anxiety and thrill of doing unsupervised work, or guiltily hitting the snooze-button for the fifth time, and missing half a day of school). LÄS MER
2. Computational problems in evolution : Multiple alignment, genome rearrangements, and tree reconstruction
Sammanfattning : Reconstructing the evolutionary history of a set of species is a fundamental problem in biology. This thesis concerns computational problems that arise in different settings and stages of phylogenetic tree reconstruction, but also in other contexts. LÄS MER
3. Computing at the speed of paper : ubiquitous computing environments for healthcare professionals
Sammanfattning : Despite the introduction of computers in most work environments, the anticipated paperless workplace has not yet emerged. Research has documented that material objects are essential in the organization of thought and that they support everyday collaborative processes performed by staff members. LÄS MER
4. Investigations into Information Semantics and Ethics of Computing
Sammanfattning : The recent development of the research field of Computing and Philosophy has triggered investigations into the theoretical foundations of computing and information.This thesis consists of two parts which are the result of studies in two areas of Philosophy of Computing (PC) and Philosophy of Information (PI) regarding the production of meaning (semantics) and the value system with applications (ethics). LÄS MER
5. Shadows of Cavernous Shades: Charting the Chiaroscuro of Realistic Computing
Sammanfattning : During the early 1990s, a novel style of programming often referred to as component-oriented programming quickly grew popular as the state-of-the-art in graphical user interface and client/server development on Windows-based personal computers, largely in competition with object-oriented programming, a partly similar, partly different programming paradigm, with which component-orientation is often compared, combined, and confused. Also during the 1990s, the world-wide web spread its arachnoid gossamer over the globe with deep-ranging ramifications for software component technology. LÄS MER