Sökning: "Computer art"

Visar resultat 1 - 5 av 464 avhandlingar innehållade orden Computer art.

  1. 1. Supporting human interpretation and analysis of activity captured through overhead video

    Författare :Mario Romero; Gregory Abowd; Georgia Institute of Technology; []
    Nyckelord :NATURAL SCIENCES; NATURVETENSKAP; NATURVETENSKAP; NATURAL SCIENCES; Ubiquitous computing; Information visualization; Computer vision; User studies; Human-computer interaction; Interactive art; Performance art; Human-computer Interaction; Människa-datorinteraktion;

    Sammanfattning : Many disciplines spend considerable resources studying behavior. Tools range from pen-and-paper observation to biometric sensing. A tool's appropriateness depends on the goal and justification of the study, the observable context and feature set of target behaviors, the observers' resources, and the subjects' tolerance to intrusiveness. LÄS MER

  2. 2. Augmenting Transactional Memory with the Future Abstraction

    Författare :Jingna Zeng; Seif Haridi; Paolo Romano; Vladimir Vlassov; Keijo Heljanko; KTH; []
    Nyckelord :NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURVETENSKAP; NATURAL SCIENCES; Software Transactional Memory; Parallel Programming; Futures; Synchronization; Concurrency Control; Self-tuning; Sequential Model-based Bayesian Optimization; Memória Transacional em Software; Programação Paralela; Futuros; Sincronização; Controle de Concorrência; Auto-ajuste; Otimização Bayesiana Seqeencial Baseada em Modelos; Mjukvarubaserat transaktionellt minne; parallell programmering; futures; synkronisering; parallell exekvering; självjustering; sekventiell modellbaserad Bayesian-optimering; Datalogi; Computer Science;

    Sammanfattning : The advent of multicore systems spurred great interest in Transactional Memory (TM). TM is a parallel programming paradigm that coordinates concurrent threads by incorporating transactions into programming languages. LÄS MER

  3. 3. Distributed and federated learning of support vector machines and applications

    Författare :Shirin Tavara; Alexander Schliep; Alexander Karlsson; Lili Jiang; Högskolan i Skövde; []
    Nyckelord :NATURAL SCIENCES; NATURVETENSKAP; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; NATURAL SCIENCES; NATURVETENSKAP; NATURVETENSKAP; TEKNIK OCH TEKNOLOGIER; NATURAL SCIENCES; ENGINEERING AND TECHNOLOGY; Skövde Artificial Intelligence Lab SAIL ; Skövde Artificial Intelligence Lab SAIL ;

    Sammanfattning : Machine Learning (ML) has achieved remarkable success in solving classification, regression, and related problems over the past decade. In particular the exponential growth of digital data, makes using ML inevitable and necessary to exploit the wealth of information hidden inside the data. LÄS MER

  4. 4. User-Centered Collaborative Visualization

    Författare :Daniel Cernea; Andreas Kerren; Achim Ebert; Helen C. Purchase; Linnéuniversitetet; []
    Nyckelord :NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURVETENSKAP; NATURAL SCIENCES; collaborative information visualization; computer-supported cooperative work CSCW ; user-centered design; emotion visualization; affective user interface; tabletop; touch surfaces; nestable tangibles; subjective evaluation; Informations- och programvisualisering; Information and software visualization; Computer Science; Datavetenskap;

    Sammanfattning : The last couple of years have marked the entire field of information technology with the introduction of a new global resource, called data. Certainly, one can argue that large amounts of information and highly interconnected and complex datasets were available since the dawn of the computer and even centuries before. LÄS MER

  5. 5. From Art Galleries to Terrain Modelling --- A Meandering Path through Computational Geometry

    Författare :Mikael Hammar; Data Vetenskap; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; system; numerisk analys; Datalogi; systems; control; numerical analysis; Approximation Algorithms; Computational Geometry; Online Algorithms; Art Gallery Problem; Linear Search; Traveling Salesman Problem; R-Tree; Delaunay Triangulation; Polygon Exploration; Computer science; Shortest Watchman Routes; kontroll; Mathematics; Matematik;

    Sammanfattning : We give approximation and online algorithms as well as data structures for some well studied problems in computational geometry. The thesis is divided into three parts. In part one, we study problems related to guarding, exploring and searching geometric environments. LÄS MER