Sökning: "Computer activities"

Visar resultat 1 - 5 av 521 avhandlingar innehållade orden Computer activities.

  1. 1. A Study of Combinatorial Optimization Problems in Industrial Computer Systems

    Författare :Markus Bohlin; Björn Lisper; Per Kreuger; Mikael Sjödin; Petru Eles; Mälardalens högskola; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Computer science; Datalogi; Computer Science; datavetenskap;

    Sammanfattning : A combinatorial optimization problem is an optimization problem where the number of possible solutions are finite and grow combinatorially with the problem size. Combinatorial problems exist everywhere in industrial systems. LÄS MER

  2. 2. Securing IoT Using Decentralized Trust Privacy and Identity Management

    Författare :Kazi Masum Sadique; Rahim Rahmani Chianeh; Paul Johannesson; Qinghua Wang; Stockholms universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Internet of Things IoT ; Decentralized Architecture; Distributed Ledger Technology; Edge Computing; Fog Computing; Security; Trust; Privacy; Identity management; data- och systemvetenskap; Computer and Systems Sciences;

    Sammanfattning : The Internet of Things (IoT) is a multidisciplinary area where technology meets people, enriching their quality of life with an improved working environment and efficient productivity. As the number of IoT devices increases, many new technology areas are being integrated with the IoT. LÄS MER

  3. 3. Programming Robots for Activities of Everyday Life

    Författare :Dragule Swaib; Chalmers tekniska högskola; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; NATURVETENSKAP; NATURAL SCIENCES;

    Sammanfattning : Text-based programming remains a challenge to novice programmers in all programming domains including robotics. The use of robots is gaining considerable traction in several domains since robots are capable of assisting humans in repetitive and hazardous tasks. LÄS MER

  4. 4. A Design Toolkit for Emerging Learning Landscapes Supported by Ubiquitous Computing

    Författare :Daniel Spikol; Marcelo Milrad; Simon Winter; Yvonne Rogers; Linnéuniversitetet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Technology-enhanced learning; mobile and ubiquitous computing; design-based research; interaction design; Informatics; computer and systems science; Informatik; data- och systemvetenskap; Computer science; Datavetenskap; Computer Science; Datavetenskap;

    Sammanfattning : The widespread use of mobile devices and their integration in our everyday ac- tivities is changing the way we communicate, share information, and learn. The rapid adoption of powerful mobile devices also offers new opportunities to sup- port teaching and learning. LÄS MER

  5. 5. Designing Self-Adaptive Software Systems with Reuse

    Författare :Nadeem Abbas; Jesper Andersson; Linnéuniversitetet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Variability; Uncertainty; Self-Adaptation; Software Reuse; Software Design; Methodology; Domain Engineering.; Computer Science; Datavetenskap; Data- och informationsvetenskap; Computer and Information Sciences Computer Science; Software Technology; Programvaruteknik;

    Sammanfattning : Modern software systems are increasingly more connected, pervasive, and dynamic, as such, they are subject to more runtime variations than legacy systems. Runtime variations affect system properties, such as performance and availability. The variations are difficult to anticipate and thus mitigate in the system design. LÄS MER