Sökning: "Component-based development"

Visar resultat 1 - 5 av 60 avhandlingar innehållade orden Component-based development.

  1. 1. GPU-aware Component-based Development for Embedded Systems

    Författare :Gabriel Campeanu; Jan Carlson; Severine Sentilles; Ivica Crnkovic; Christian Berger; Mälardalens högskola; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; GPU; component-based development; embedded systems; GPU development; Computer Science; datavetenskap;

    Sammanfattning : Nowadays, more and more embedded systems are equipped with e.g., various sensors that produce large amount of data. One of the challenges of traditional (CPU-based) embedded systems is to process this considerable amount of data such that it produces the appropriate performance level demanded by embedded applications. LÄS MER

  2. 2. Introducing Mode Switch in Component-Based Software Development

    Författare :Hang Yin; Hans Hansson; Paul Pettersson; Thomas Nolte; Carlo Ghezzi; Mälardalens högskola; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; mode switch; multi-mode; component-based; Computer Science; datavetenskap;

    Sammanfattning : Self-adaptivity, characterized by the ability to dynamically adjust behavior at runtime, is a growing trend in the evolution of modern embedded systems. While self-adaptive systems tend to be flexible and autonomous, self-adaptivity may inevitably complicate software design, test and analysis. LÄS MER

  3. 3. Towards Aspectual Component-Based Real-Time System Development

    Författare :Aleksandra Tešanović; Linköpings universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; aspect-oriented software development; component-based software development; real-time systems; embedded systems; database systems; aspects; components; worst-case execution time; Computer science; Datavetenskap;

    Sammanfattning : Increasing complexity of real-time systems and demands for enabling their configurability and tailorability are strong motivations for applying new software engineering principles such as aspect-oriented and component-based software development. The integration of these two techniques into real-time systems development would enable: (i) efficient system configuration from the components in the component library based on the system requirements, (ii) easy tailoring of components and/or a system for a specific application by changing the behavior (code) of the component by aspect weaving, and (iii) enhanced flexibility of the real-time and embedded software through the notion of system configurability and component tailorability. LÄS MER

  4. 4. Mode switch for component-based multi-mode systems

    Författare :Hang Yin; Hans Hansson; Tomas Bures; Mälardalens högskola; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; component-based; multi-mode; mode switch; Computer Science; datavetenskap;

    Sammanfattning : Component-based software engineering is becoming a prominent solution to the development of complex embedded systems. Since it allows a system to be built by reusable and independently developed components, component-based development substantially facilitates the development of a complex embedded system and allows its complexity to be better managed. LÄS MER

  5. 5. GPU Support for Component-based Development of Embedded Systems

    Författare :Gabriel Campeanu; Jan Carlson; Séverine Sentilles; Ivica Crnkovic; Tomas Bures; Mälardalens högskola; []
    Nyckelord :TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; component-based development; CBD; software component; GPU; embedded systems; allocation; Computer Science; datavetenskap;

    Sammanfattning : One pressing challenge of many modern embedded systems is to successfully deal with the considerable amount of data that originates from the interaction with the environment. A recent solution comes from the use of GPUs. LÄS MER