Sökning: "Charlotte Wiberg"

Hittade 4 avhandlingar innehållade orden Charlotte Wiberg.

  1. 1. Pervasive GameFlow : Identifying and Exploring the Mechanisms of Player Enjoyment in Pervasive Games

    Författare :Kalle Jegers; Mikael Wiberg; Charlotte Wiberg; Victor Kaptelinin; Staffan Björk; Umeå universitet; []
    Nyckelord :NATURAL SCIENCES; NATURVETENSKAP; NATURVETENSKAP; NATURAL SCIENCES; Pervasive games; Playability; Flow; GameFlow; Informatics; Informatik; människa-datorinteraktion; människa-datorinteraktion;

    Sammanfattning : Pervasive games are computer games that build, to various extents, on social interaction as a driving force in the game play, on integration between physical and virtual worlds and on constant access to constantly ongoing games from virtually every existing context (anytime, anywhere gaming). This new genre of computer games presents many challenges for both researchers and industry; one of the most important is how to understand enjoyable player experiences in this new kind of computer gaming. LÄS MER

  2. 2. Collagen VI - Molecular Assembly and Interactions

    Författare :Charlotte Wiberg; Institutionen för experimentell medicinsk vetenskap; []
    Nyckelord :MEDICIN OCH HÄLSOVETENSKAP; MEDICAL AND HEALTH SCIENCES; MEDICIN OCH HÄLSOVETENSKAP; MEDICAL AND HEALTH SCIENCES; Clinical biology; extracellular matrix; glycosaminoglycan; proteoglycan; collagen; biglycan; decorin; Klinisk biologi;

    Sammanfattning : The extracellular matrix plays an integral role in tissue remodeling and development and it defines the different mechanical properties of a variety of connective tissues. Its complexity in composition and the details in organization has only been partly elucidated. LÄS MER

  3. 3. A Measure of Fun : Extending the scope of web usability

    Författare :Charlotte Wiberg; Victor Kaptelinin; Kristina Höök; Umeå universitet; []
    Nyckelord :NATURAL SCIENCES; NATURVETENSKAP; Informatics; computer and systems science; Usability; evaluation methods; entertainment; information technology; Informatik; data- och systemvetenskap; Informatics; computer and systems science; Informatik; data- och systemvetenskap;

    Sammanfattning : Currently usability research and practice are facing a challenge. The focus of design concerns is expanding from predominantly functional aspects of IT systems to overall user experience, which has direct implications for the area of usability evaluation. LÄS MER

  4. 4. Att främja medverkan : Utmaningar och möjligheter för barns och ungdomars delaktighet vid design av digitala edutainmentproduktioner

    Författare :Karin Danielsson Öberg; Victor Kaptelinin; Christina Mörtberg; Charlotte Wiberg; Ellen Christiansen; Umeå universitet; []
    Nyckelord :NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; participatory design; user-centered design; children; teenagers; edutainment; activity theory; användarmedverkan; design; barn; ungdomar; aktivitetsteori; verksamhetsteori; edutainment; Informatics; computer and systems science; Informatik; data- och systemvetenskap; Informatics; Informatik; computer and systems sciences; data- och systemvetenskap;

    Sammanfattning : Denna avhandling inom interaktionsdesign handlar om användarmedverkan vid design av digitala edutainmentspel. Arbetet omfattar en aktionsorienterad forskningsansats där barns och ungdomars medverkan har främjats i tre tillämpade designprojekt. LÄS MER