Sökning: "CSI acquisition"
Visar resultat 1 - 5 av 6 avhandlingar innehållade orden CSI acquisition.
1. Distributed Coordination in Multiantenna Cellular Networks
Sammanfattning : Wireless communications are important in our highly connected world. The amount of data being transferred in cellular networks is steadily growing, and consequently more capacity is needed. This thesis considers the problem of downlink capacity improvement from the perspective of multicell coordination. LÄS MER
2. On Multiantenna Cellular Communications: From Theory to Practice
Sammanfattning : Today, wireless communications are an essential part of our everyday life. Both the number of users and their demands for wireless data have increasedtremendously during the last decade. Multiantenna communicationsis a promising solution to meet this ever-growing traffic demands. LÄS MER
3. Coordinated Precoding for Multicell MIMO Networks
Sammanfattning : Enabling multiple base stations to utilize the spatial dimension in a coordinated manner has been shown to be a fruitful technique for improving the spectral efficiency in wireless interference networks. This thesis considers multicell systems where base stations and mobile stations are equipped with multiple antennas. LÄS MER
4. Systems with Massive Number of Antennas: Distributed Approaches
Sammanfattning : As 5G is entering maturity, the research interest has shifted towards 6G, and specially the new use cases that the future telecommunication infrastructure needs to support. These new use cases encompass much higher requirements, specifically: higher communication data-rates, larger number of users, higher accuracy in localization, possibility to wirelessly charge devices, among others. LÄS MER
5. Massive MIMO: Fundamentals and System Designs
Sammanfattning : The last ten years have seen a massive growth in the number of connected wireless devices. Billions of devices are connected and managed by wireless networks. At the same time, each device needs a high throughput to support applications such as voice, real-time video, movies, and games. LÄS MER