Sökning: "interaction design methods"

Visar resultat 1 - 5 av 608 avhandlingar innehållade orden interaction design methods.

  1. 1. Arrangement Design Studies : the introduction of the digital wall in domestic environments

    Författare :Morteza Abdipour; Erik Stolterman; Mikael Wiberg; Umeå universitet; []
    Nyckelord :HUMANIORA; HUMANITIES; Digital Walls; Large Displays; Ambient Display Environments; Arrangement; Domestic Environments; Design Research; Research Through Design; Design Studies; Design Research Lab; Constructive Design Research; Participatory Design; User-centered Design; industrial design; industridesign;

    Sammanfattning : This research focuses on the emergence of 'digital walls' that can project images onto almost all or even the entirety of interior (and perhaps exterior) walls, and what implications this might have for how we arrange our rooms. It demonstrates the arrangement, i.e. LÄS MER

  2. 2. Faster. Stronger. Better? : designing for enhanced engagement of extreme sports

    Författare :Rouien Zarin; Andreas Lund; Johan Redström; Ambra Trotto; Tom Djajadiningrat; Umeå universitet; []
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; HUMANIORA; HUMANITIES; constructive design research; design prototypes; prototypes; design research; research through design; embodiment; sports; interaction; technology; user experience; human computer interaction; tactile; feedback; design; design;

    Sammanfattning : The human body is capable of very rich and complex movements and gestures which we use in everyday life to manipulate, navigate and negotiate the world around us—it is our interface for human experience. However, as technology advances it simultaneously shrinks, moving closer to our bodies, intertwining with the many facets of our lives and positions itself between our experiences of the physical environments around us. LÄS MER

  3. 3. Radiant Textiles : A framework for designing with electromagnetic phenomena

    Författare :Erin Lewis; Delia Dumitrescu; Katharina Bredies; Högskolan i Borås; []
    Nyckelord :HUMANIORA; HUMANITIES; smart textiles; interaction design; textile interaction; textile; electronic; electromagnetism electromagnetic; design methods; artistic research; Textiles and Fashion Design ; Textil och mode konstnärlig ;

    Sammanfattning : The design of smart, interactive, computational, and electronic textiles involves working with unknown variables that expand the tangible dimensions of textiles. Non-visual concepts such as electromagnetic fields, electrical current, computational code, and the temporal attributes of materials that exhibit dynamic qualities require that textile designers be able to perceive and manipulate domains of the textile that extend beyond its conventional forms of expression. LÄS MER

  4. 4. Towards automated conceptual design space exploration

    Författare :Jakob Müller; Chalmers tekniska högskola; []
    Nyckelord :HUMANIORA; HUMANITIES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Engineering Design; Model Abstraction; Function Modelling; Knowledge Based Engineering; Model Based Design; Function-Means Modelling; Geometry Modelling; Design Space Exploration; Product Development; Systems Engineering; Design Automation; Aerospace;

    Sammanfattning : In mature and safety-concerned industries, such as the aerospace industry, product development is often incremental and design solutions are limited to improvements of an existing design. Radical changes to the known product architecture are avoided, for reasons of reliability, lack of technology or lack of design space exploration (DSE) methods. LÄS MER

  5. 5. Shape and Being Shaped : Sketching with Haptics in Soma Design

    Författare :Charles Windlin; Kristina Höök; Jarmo Laaksolahti; Anders Lundström; Bill Buxton; KTH; []
    Nyckelord :HUMANIORA; HUMANITIES; NATURVETENSKAP; NATURAL SCIENCES; Sketching; Soma Design; Constructive Design Research; Haptic Interaction Design; first-person; Människa-datorinteraktion; Human-computer Interaction;

    Sammanfattning : Sketching is an integral part of the design process, and it often occurs in the early ideation phase where the focus is on expressing ideas, thoughts, and emotions, allowing them to take shape and making it possible to share them with others to propel the design process forwards. In principle, sketching is a process of externalising thoughts into visualisations, and it influences the creator and collaborators by enabling them to realise and reflect on the possibility and viability of their ideas and develop them further by adding to or subtracting from the sketches. LÄS MER