Sökning: "fun"
Visar resultat 1 - 5 av 70 avhandlingar innehållade ordet fun.
1. A Measure of Fun : Extending the scope of web usability
Sammanfattning : Currently usability research and practice are facing a challenge. The focus of design concerns is expanding from predominantly functional aspects of IT systems to overall user experience, which has direct implications for the area of usability evaluation. LÄS MER
2. Designing Public Play : Playful Engagement, Constructed Activity, and Player Experience
Sammanfattning : This thesis sets out to explore why people engage in, and how to design for, play in a public setting. It does this by separating design for play from design of games, describing play as a socially and mentally understood activity, and a playful approach to engaging in that activity. LÄS MER
3. Wasting time or having fun? : Cultural meanings of children and childhood
Sammanfattning : This study explores contemporary cultural meanings of children and childhood in a Swedish context. Its point of departure is an understanding that the meanings ascribed to what it is to be a child and what childhood is, are part of culture and, as such, transform through time and space. LÄS MER
4. Designing Activity and Creating Experience : On People’s Play in Public places
Sammanfattning : This thesis deals with the design of play in public places; this can mean both pervasive games and other freer play activities. In these activities (as well as in many other game activities) the same game can spur many different ways to play it, and the same activity can be experienced differently by different players, and even differently on different occasions for the same player. LÄS MER
5. Facets of Fun: On the Design of Computer Augmented Entertainment Artifacts
Sammanfattning : This thesis discusses the design of interactive entertaining artifacts such as computer games and computer augmented toys, games and objects. The aim has been to find and/or develop design tools i.e. LÄS MER