Sökning: "biofeedback"
Visar resultat 1 - 5 av 19 avhandlingar innehållade ordet biofeedback.
1. Biofeedback Interaction : Applying Physiological Methods to Entertainment Video Games
Sammanfattning : Biofeedback interaction offers interesting opportunities for video games since it allows player physiological information to be used in novel interaction techniques. Despite several contributions in the area, biofeedback interaction faces a set of challenges relating to its design and implementation. LÄS MER
2. Biofeedback of EEG alpha : methodological aspects and theoretical considerations
Sammanfattning : .... LÄS MER
3. Towards Heart Rate Variability Tools in P-Health : Pervasive, Preventive, Predictive and Personalized
Sammanfattning : Heart rate variability (HRV) has received much attention lately. It has been shown that HRV can be used to monitor the autonomic nervous system and to detect autonomic dysfunction, especially vagal dysfunction. Reduced HRV is associated with several diseases and has also been suggested as a predictor of poor outcomes and sudden cardiac death. LÄS MER
4. Designing for Intercorporeality : An Interaction Design Approach to Technology-Supported Movement Learning
Sammanfattning : Technology-supported movement learning has emerged as an area with ample possibilities within Human Computer Interaction and Interaction Design, as interactive technology can help people to develop and improve sensorimotor competencies. To date, design research has largely focused on technology development and on supporting individual learning experiences. LÄS MER
5. The Effects of Emotions and Their Regulation on Decision-making Performance in Affective Serious Games
Sammanfattning : Emotions are thought to be one of the key factors that critically influence human decision-making. Emotion-regulation can help to mitigate emotion-related decision biases and eventually lead to a better decision performance. LÄS MER