Sökning: "Mikael Wiberg"
Visar resultat 1 - 5 av 22 avhandlingar innehållade orden Mikael Wiberg.
1. Pervasive GameFlow : Identifying and Exploring the Mechanisms of Player Enjoyment in Pervasive Games
Sammanfattning : Pervasive games are computer games that build, to various extents, on social interaction as a driving force in the game play, on integration between physical and virtual worlds and on constant access to constantly ongoing games from virtually every existing context (anytime, anywhere gaming). This new genre of computer games presents many challenges for both researchers and industry; one of the most important is how to understand enjoyable player experiences in this new kind of computer gaming. LÄS MER
2. Somatosensory projection to the mesencephalon : an anatomical study in the cat and monkey
Sammanfattning : .... LÄS MER
3. In between mobile meetings : Exploring seamless ongoing interaction support for mobile CSCW
Sammanfattning : This thesis is a collection of seven papers reporting a research effort that started in January 1999. The theme of the thesis is interaction support for mobile CSCW (Computer Supported Cooperative Work). LÄS MER
4. Arrangement Design Studies : the introduction of the digital wall in domestic environments
Sammanfattning : This research focuses on the emergence of 'digital walls' that can project images onto almost all or even the entirety of interior (and perhaps exterior) walls, and what implications this might have for how we arrange our rooms. It demonstrates the arrangement, i.e. LÄS MER
5. Upper limb assessment and treatment in cerebral palsy
Sammanfattning : Cerebral palsy (CP) is a heterogeneous group of neurological disorders caused by fetal or infant brain damage that often involves deficits in upper limb (UL) posture and function. Knowledge about effective methods of assessment and treatment of UL in CP is not extensive. In this thesis, different aspects of these two are explored. LÄS MER