Sökning: "International Game Technology"
Visar resultat 1 - 5 av 13 avhandlingar innehållade orden International Game Technology.
1. Wirtschaftsspionage in Verhandlungen aus Informationsökonomischer und Wirtschaftsethischer Perspektive : eine Interdisziplinäre Analyse
Sammanfattning : The dissertation examines a case of industrial espionage by one of the parties involved in a forthcoming international negotiation. We want to know what consequences a burglary has for the actual negotiation. The dissertation consist of five hypothesis, of which the three first were empirically tested. LÄS MER
2. Creating Player Appeal. Management of Technological Innovation and Changing Pattern of Industrial Leadership in the U.S. Gaming Machine Manufacturing industry, 1965-2005
Sammanfattning : The gaming machine market has been growing rapidly in the U.S. for the last three decades, following a period of deregulation and an increasing share of gaming machines on casino floors. LÄS MER
3. Cost allocation in some routing problems : a game theoretic approach
Sammanfattning : In many situations a set of decision makers have the opportunity to cooperate. In this way they may reduce the total cost for satisfying their objectives. However, the reduction of cost is often not enough to motivate cooperation. The problem of how to divide the total cost (or gain) among the decision makers must also be solved. LÄS MER
4. Games and Markets - Essays on Communication, Coordination and Multi-Market Competition
Sammanfattning : This thesis consists of a collection of essays on coordination in games and competition in international oligopolies. The first essay presents a theoretical analysis of a simple coordination game in which players simultaneously choose efforts from a compact interval. The original game has a continuum of Pareto-ranked equilibria. LÄS MER
5. Digitala drömmar : en studie av den svenska dator- och tv-spelsbranschen 1980-2005
Sammanfattning : This licentiate thesis describes the development of the Swedish computer and video game industry. The main focus is on the Swedish game development industry. Little research on the industry has been done and the purpose is to define the companies involved and to create an initial overview of the development of the industry. LÄS MER