Sökning: "Human-Computer Interaction"

Visar resultat 1 - 5 av 292 avhandlingar innehållade orden Human-Computer Interaction.

  1. 1. Interaction as existential practice An explorative study of Mark C. Taylor’s philosophical project and its potential consequences for Human-Computer Interaction

    Detta är en avhandling från KTH Royal Institute of Technology

    Författare :Henrik Åhman; KTH.; [2016]
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; Human-Computer Interaction; Materiality; The self; Interaction; HCI theory; Mark C. Taylor; Poststructuralism; Postmodernism; Philosophy; Complexity theory; Existential practices; Friedrich Nietzsche; Människa-Datorinteraktion; Materialitet; Självet; Interaktion; MDI teori; Mark C. Taylor; Poststrukturalism; Postmodernism; Filosofi; Komplexitetsteori; Existentiella praktiker; Friedrich Nietzsche; Människa-datorinteraktion; Human-computer Interaction;

    Sammanfattning : This thesis discusses the potential consequences of applying the philosophy of Mark C. Taylor to the field of Human-Computer Interaction (HCI).The first part of the thesis comprises a study focusing on two discursive trends in contemporary HCI, materiality and the self, and how these discourses describe interaction. LÄS MER

  2. 2. Sustainable Interactions Studies in the Design of Energy Awareness Artefacts

    Detta är en avhandling från Linköping : Linköping University Electronic Press

    Författare :Loove Broms; Linköpings universitet.; Linköpings universitet.; [2011]
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; sustainability; energy awareness; domestication; interaction design; TECHNOLOGY; TEKNIKVETENSKAP; Interaction design;

    Sammanfattning : This thesis presents a collection of experimental designs that approach the problem of growing electricity consumption in homes. From the perspective of design, the intention has been to critically explore the design space of energy awareness artefacts to reinstate awareness of energy use in everyday practice. LÄS MER

  3. 3. A human-computer interaction approach to train traffic control

    Detta är en avhandling från Uppsala universitet

    Författare :Arvid Kauppi; Uppsala universitet.; Uppsala universitet.; [2006]
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; Computer Science with specialization in Human-Computer Interaction; Datavetenskap med inriktning mot människa-datorinteraktion;

    Sammanfattning : Train traffic in Sweden have increased over the last years and is today at an all time high. At the same time demands for improved punctuality and better predictability are increasing. LÄS MER

  4. 4. Designing Public Play Playful Engagement, Constructed Activity, and Player Experience

    Detta är en avhandling från Uppsala : Institutionen för informatik och media

    Författare :Jon Back; Uppsala universitet.; [2016]
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; design; public; play; playful; playfulness; game; activity; experience; second order design; engage; engagement; fun; magic circle; brink games; pervasive games; place; space; co-creativity; empowerment; game jam; busking; street performance; playground; Människa-dator interaktion; Human-Computer Interaction;

    Sammanfattning : This thesis sets out to explore why people engage in, and how to design for, play in a public setting. It does this by separating design for play from design of games, describing play as a socially and mentally understood activity, and a playful approach to engaging in that activity. LÄS MER

  5. 5. Preparing Spatial Haptics for Interaction Design

    Detta är en avhandling från Stockholm : KTH Royal Institute of Technology

    Författare :Jonas Forsslund; KTH.; [2016]
    Nyckelord :NATURVETENSKAP; NATURAL SCIENCES; haptics; interaction design; surgery simulation; haptik; interaktionsdesign; medicinsk simulering; kirurgi; Människa-datorinteraktion; Human-computer Interaction;

    Sammanfattning : Spatial haptics is a fascinating technology with which users can explore and modify3D computer graphics objects with the sense of touch, but its application potentialis often misunderstood. For a large group of application designers it is still unknown,and those who are aware of it often have either too high expectations of what is technicallyachievable or believe it is too complicated to consider at all. LÄS MER